API Docs for: 1.0.0
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File: src\fork\box2d\collision\shapes\b2PolyDef.js

/*
* Copyright (c) 2006-2007 Erin Catto http:
*
* This software is provided 'as-is', without any express or implied
* warranty.  In no event will the authors be held liable for any damages
* arising from the use of this software.
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked, and must not be
* misrepresented the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/






/**
 * @class b2PolyDef
 * @constructor
 */
var b2PolyDef = function () {
    // The constructor for b2ShapeDef
	this.type = b2Shape.e_unknownShape;
	this.userData = null;
	this.localPosition = new b2Vec2(0.0, 0.0);
	this.localRotation = 0.0;
	this.friction = 0.2;
	this.restitution = 0.0;
	this.density = 0.0;
	this.categoryBits = 0x0001;
	this.maskBits = 0xFFFF;
	this.groupIndex = 0;	
	//

	// initialize instance variables for references
	this.vertices = new Array(b2Settings.b2_maxPolyVertices);
	//

	this.type = b2Shape.e_polyShape;
	this.vertexCount = 0;

	for (var i = 0; i < b2Settings.b2_maxPolyVertices; i++){
		this.vertices[i] = new b2Vec2();
	}
};
Object.extend(b2PolyDef.prototype, b2ShapeDef.prototype);
Object.extend(b2PolyDef.prototype, 
{
	vertices: new Array(b2Settings.b2_maxPolyVertices),
	vertexCount: 0
});