/*
* Copyright (c) 2006-2007 Erin Catto http:
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked, and must not be
* misrepresented the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
/**
* @class b2CircleShape
* @constructor
*/
var b2CircleShape = function (def, body, localCenter) {
// initialize instance variables for references
this.m_R = new b2Mat22();
this.m_position = new b2Vec2();
//
// The constructor for b2Shape
this.m_userData = def.userData;
this.m_friction = def.friction;
this.m_restitution = def.restitution;
this.m_body = body;
this.m_proxyId = b2Pair.b2_nullProxy;
this.m_maxRadius = 0.0;
this.m_categoryBits = def.categoryBits;
this.m_maskBits = def.maskBits;
this.m_groupIndex = def.groupIndex;
//
// initialize instance variables for references
this.m_localPosition = new b2Vec2();
//
//super(def, body);
//b2Settings.b2Assert(def.type == b2Shape.e_circleShape);
var circle = def;
//this.m_localPosition = def.localPosition - localCenter;
this.m_localPosition.Set(def.localPosition.x - localCenter.x, def.localPosition.y - localCenter.y);
this.m_type = b2Shape.e_circleShape;
this.m_radius = circle.radius;
this.m_R.SetM(this.m_body.m_R);
//b2Vec2 r = b2Mul(this.m_body->this.m_R, this.m_localPosition);
var rX = this.m_R.col1.x * this.m_localPosition.x + this.m_R.col2.x * this.m_localPosition.y;
var rY = this.m_R.col1.y * this.m_localPosition.x + this.m_R.col2.y * this.m_localPosition.y;
//this.m_position = this.m_body->this.m_position + r;
this.m_position.x = this.m_body.m_position.x + rX;
this.m_position.y = this.m_body.m_position.y + rY;
//this.m_maxRadius = r.Length() + this.m_radius;
this.m_maxRadius = Math.sqrt(rX*rX+rY*rY) + this.m_radius;
var aabb = new b2AABB();
aabb.minVertex.Set(this.m_position.x - this.m_radius, this.m_position.y - this.m_radius);
aabb.maxVertex.Set(this.m_position.x + this.m_radius, this.m_position.y + this.m_radius);
var broadPhase = this.m_body.m_world.m_broadPhase;
if (broadPhase.InRange(aabb))
{
this.m_proxyId = broadPhase.CreateProxy(aabb, this);
}
else
{
this.m_proxyId = b2Pair.b2_nullProxy;
}
if (this.m_proxyId == b2Pair.b2_nullProxy)
{
this.m_body.Freeze();
}
};
Object.extend(b2CircleShape.prototype, b2Shape.prototype);
Object.extend(b2CircleShape.prototype,
{
TestPoint: function(p){
//var d = b2Math.SubtractVV(p, this.m_position);
var d = new b2Vec2();
d.SetV(p);
d.Subtract(this.m_position);
return b2Math.b2Dot(d, d) <= this.m_radius * this.m_radius;
},
//--------------- Internals Below -------------------
Synchronize: function(position1, R1, position2, R2){
this.m_R.SetM(R2);
//this.m_position = position2 + b2Mul(R2, this.m_localPosition);
this.m_position.x = (R2.col1.x * this.m_localPosition.x + R2.col2.x * this.m_localPosition.y) + position2.x;
this.m_position.y = (R2.col1.y * this.m_localPosition.x + R2.col2.y * this.m_localPosition.y) + position2.y;
if (this.m_proxyId == b2Pair.b2_nullProxy)
{
return;
}
// Compute an AABB that covers the swept shape (may miss some rotation effect).
//b2Vec2 p1 = position1 + b2Mul(R1, this.m_localPosition);
var p1X = position1.x + (R1.col1.x * this.m_localPosition.x + R1.col2.x * this.m_localPosition.y);
var p1Y = position1.y + (R1.col1.y * this.m_localPosition.x + R1.col2.y * this.m_localPosition.y);
//b2Vec2 lower = b2Min(p1, this.m_position);
var lowerX = Math.min(p1X, this.m_position.x);
var lowerY = Math.min(p1Y, this.m_position.y);
//b2Vec2 upper = b2Max(p1, this.m_position);
var upperX = Math.max(p1X, this.m_position.x);
var upperY = Math.max(p1Y, this.m_position.y);
var aabb = new b2AABB();
aabb.minVertex.Set(lowerX - this.m_radius, lowerY - this.m_radius);
aabb.maxVertex.Set(upperX + this.m_radius, upperY + this.m_radius);
var broadPhase = this.m_body.m_world.m_broadPhase;
if (broadPhase.InRange(aabb))
{
broadPhase.MoveProxy(this.m_proxyId, aabb);
}
else
{
this.m_body.Freeze();
}
},
QuickSync: function(position, R){
this.m_R.SetM(R);
//this.m_position = position + b2Mul(R, this.m_localPosition);
this.m_position.x = (R.col1.x * this.m_localPosition.x + R.col2.x * this.m_localPosition.y) + position.x;
this.m_position.y = (R.col1.y * this.m_localPosition.x + R.col2.y * this.m_localPosition.y) + position.y;
},
ResetProxy: function(broadPhase)
{
if (this.m_proxyId == b2Pair.b2_nullProxy)
{
return;
}
var proxy = broadPhase.GetProxy(this.m_proxyId);
broadPhase.DestroyProxy(this.m_proxyId);
proxy = null;
var aabb = new b2AABB();
aabb.minVertex.Set(this.m_position.x - this.m_radius, this.m_position.y - this.m_radius);
aabb.maxVertex.Set(this.m_position.x + this.m_radius, this.m_position.y + this.m_radius);
if (broadPhase.InRange(aabb))
{
this.m_proxyId = broadPhase.CreateProxy(aabb, this);
}
else
{
this.m_proxyId = b2Pair.b2_nullProxy;
}
if (this.m_proxyId == b2Pair.b2_nullProxy)
{
this.m_body.Freeze();
}
},
Support: function(dX, dY, out)
{
//b2Vec2 u = d;
//u.Normalize();
var len = Math.sqrt(dX*dX + dY*dY);
dX /= len;
dY /= len;
//return this.m_position + this.m_radius * u;
out.Set( this.m_position.x + this.m_radius*dX,
this.m_position.y + this.m_radius*dY);
},
// Local position in parent body
m_localPosition: new b2Vec2(),
m_radius: null});